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Golden apples and armor have been re-balanced.Revamped Ender Dragon fight to be harder and more challenging.New sound effects and sound effect subtitles.Some enchantments have been re-balanced.Added new enchantment (Frost Walker), which creates solid frost blocks when walking over Water.You can no longer possible to craft Enchanted Golden Apples, but they may still be found rarely within chests.Now Blaze Powder is needed to operate a Brewing Stand.Wearing a certain mob head will allow a player to get a bit closer to that type of mob before it starts chasing them.If a player shears a Snow Golem, its pumpkin will come off of its head.There are now Skeleton Trap Horses, which is a Skeleton on top of a Skeleton Horse.There are new mobs called Shulkers, new mobs that spawn in End Cities.Ender Crystals (which spawn naturally on the obsidian towers in the End) can now be crafted and can be used to re-summon the Ender Dragon.A new plant called Beetroot, which can be grown with Beetroot Seeds, or made into Beetroot Soup.Elytra, which are wings that can be used to glide and are obtained in the End.End Rods in the End to light up end cities.Chorus Flower able to grow Chorus Plants.Chorus Plants able to give a food item ( Chorus Fruit).New Structure Blocks that are used by developers and only placed using /setblock command.Decorative Dragon Head blocks in the End.Grass Path, created by right clicking a grass block with a shovel.The inner End is now more like the Console Edition.A player must use an Ender Pearl to go through it. New End Gateways spawn after killing the Ender Dragon.
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If a player puts an item in the off-hand slot, they can use it by right clicking, and typing F (that is the default button) switches the main-hand and off-hand items.(JE only) It can knockback multiple enemies at once.(JE only) New "sweep attack" when attacking with a sword while crouching or standing.A player can combine a banner and a shield to make the shield have the banner's design and colors on it. Axes have a chance of disabling the shield for 5 seconds(JE only). Added shields, which block attacks when a player right clicks.The more the bar is filled, the more damage a player will do. Weapon damage is now dependent on an attack strength bar that is depleted when a player swings, and regenerates over time.Axes do more damage, but swings slower.New "spectral" arrows that create a glowing outline around the target, making them visible to the attacker through any blocks.New "tipped" arrows, which apply potion or status effects.
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